
Education
Graduated from S4G School for Games in Berlin with a degree in game design. I have theoretical and practical skills in modern agile development and have successfully brought several projects to release (see below).
I got my degree in criminology in Russia, but then moved to Germany and became professionally engaged in what I have always liked the most: game development! My area of interest includes a variety of genres and I am always happy to work on the design of game mechanics, level design or narrative design.
Learn more about the advantages of my work:
Graduated from S4G School for Games in Berlin with a degree in game design. I have theoretical and practical skills in modern agile development and have successfully brought several projects to release (see below).
Games are not just a job for me, I enjoy playing games of all different genres myself and keeping up with all the news in the industry. I'm well acquainted with all the major releases of the last 30 years. Visit my profile on RAWG.IO
I work with the most popular engines (Unity, Unreal Engine, Gamemaker, Godot) and quickly develop gameplay mechanics with level blockouts. I am also good at HTML and CSS, this Webpage was made by myself :)
I have experience working with 3D graphics programs: Maya, Blender, 3DS Max. I work with ready-made models and create basic objects and animations myself. 2D formats and Photoshop are also very familiar to me.
I have a certificate of software tester: know what needs to be tested in games first and what to pay special attention to during development. I will easily find a common language with the quality department and help develop test cases.
I speak and write fluently in English, German and Russian. I maintain all game documentation in a timely and high-quality manner and constantly stay in touch with all departments.